this post was submitted on 13 Aug 2026
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Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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Original /r/linux_gaming pengwing by uoou.

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That includes posts generated by LLMs. It doesn’t matter if you “don’t have the time” or “would’ve written the same anyway”, or if “everyone’s doing it geez get with the times”.

For now it’ll also include “AI”-assisted projects that haven't had at least two months of (public, verifiable) dev time behind them.

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https://steamcommunity.com/app/1867240/discussions/0/573792728906914951/?ctp=6#c588434795636287991
https://www.protondb.com/app/1867240
There will be one more playtest from August 21–23. To receive an invitation, register via Steam or player.gg
https://x.com/HowardPhilpott/status/2082040132425650683 - steam deck gameplay

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[–] Tattorack@lemmy.world 2 points 2 months ago (1 children)

Don't we have Flatpak as a solution to this? Why don't developers or Valve make use of Flatpaks for Linux native games? Or is there a licensing issue?

[–] vapeloki@lemmy.world 4 points 2 months ago

Not really, no. Flat packs still need the host GPU, kernel driver and more.

I sometimes build software and opensource is easy for Linux. "Just compile once for fedora 40,41,42 and 4 Ubuntu versions, look how to build for Debian because the compiler there is 8 years old and then do that for very major update. Forever