this post was submitted on 21 Oct 2026
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[–] EarMaster@lemmy.world 9 points 1 day ago (2 children)

And that after the success the last Mass Effect game was…

[–] scrubbles@poptalk.scrubbles.tech 28 points 1 day ago (1 children)

They've had 3 flops in a row, and the worst part is that they did absolutely no learning from any of them. Each failed for the same reason. Bland boring story, no risks, souless worlds from the studio that was known for epic deep lore based worlds. As sad as I am, EA and Bioware did it to themselves.

[–] Xerxos@lemmy.ml 2 points 14 hours ago

Everything EA touches loses its soul. EA was always this turbo-capitalist locust-plague of a company. 'Consume and destroy' is their unofficial company motto.

As soon as they bought Bioware it was just a matter of time.

[–] ryven@lemmy.dbzer0.com 5 points 1 day ago (3 children)

Hey, I liked Andromeda! Maybe it just needed a few patches, I played it a few months after release and didn't see any of the bugs I remember people posting about.

[–] ms_lane@lemmy.world 3 points 17 hours ago

Maybe it just needed a few patches,

I don't think you patch out the idea of 'exploring a new galaxy except someone else already did all the exploration for you'

[–] CmdrShepard49@sh.itjust.works 4 points 1 day ago (1 children)

I beat the whole game but thought it was bland as hell. Looking back, I feel like 90% of the game was just running from one side of the map to the other to collect some item and bring it back. None of the characters were very appealing especially the protagonist

[–] ryven@lemmy.dbzer0.com 3 points 1 day ago* (last edited 1 day ago)

I didn't finish it (I'm a serial quitter, I almost never finish games) but I enjoyed that Ryder was sort of an anti-Shepard. I played the Shepard trilogy as a Vanguard and even on the highest difficulty Vanguard!Shep is an unstoppable biotic death god, especially in 3 where Charge > Nova > Charge > Nova is possible. On the hardest difficulty in Andromeda, Ryder is a plucky underdog who has to somehow squeak by against enemies who frankly outclass them one-on-one (or at least my Ryder was; perhaps there is a stronger build I could have been using, but this one sold the fantasy).

Similarly I remember cracking up when Ryder tried to call a crew meeting about something important and immediately lost control of the room.

I don't remember much about the plot, tbh.

[–] Jiral@lemmy.world 3 points 1 day ago* (last edited 1 day ago)

I played it a good while after launch. I couldn't find any of the goofy bugs either by then and I did actually like the beginning of the game. But I felt the story was the strongest at the beginning and then it became a bit formulaic. Overall though I didn't think it was a bad as some made it out to be but also not stellar of course.