this post was submitted on 26 Oct 2026
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We have modernism and also post-modernism that are tied to a specific range of dates. I'm wondering if people feel the same way for "retro"

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[–] lime@feddit.nu 1 points 11 hours ago (1 children)

they do feel dated, what with the huge arsenal and floaty movement, but yeah they're not old feeling. mostly because they were so novel at the time.

[–] Agent_Karyo@piefed.world 1 points 11 hours ago* (last edited 11 hours ago) (1 children)

It's interesting how these things work, I actually dislike the lack of KB+M style granular movement controls in games with first person views (FPS or otherwise). Games that weren't made for computers often just have strange feeling first person controls.

I might just be showing my age here. :)

[–] lime@feddit.nu 1 points 11 hours ago

well yeah. they can be made to work but the precision is lost. hence mhy autoaim largely disappeared from pc shooters but is a requirement on console.

with floaty movement i'm mostly referring to the insane inertia. much better than hl1 but it still feels like you're on ice.