this post was submitted on 27 Oct 2026
241 points (98.0% liked)

Linux Gaming

28126 readers
198 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

No memes/shitposts/low-effort posts, please.

That includes posts generated by LLMs. It doesn’t matter if you “don’t have the time” or “would’ve written the same anyway”, or if “everyone’s doing it geez get with the times”.

For now it’ll also include “AI”-assisted projects that haven't had at least two months of (public, verifiable) dev time behind them.

Resources

Help:

Launchers/Game Library Managers:

General:

Discord:

IRC:

Matrix:

Telegram:

founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] cyberpunk007@lemmy.ca 1 points 1 day ago (1 children)

I agree. I mean, SteamOS also exists now. Maybe valve could introduce some lockdown mode where you get no kernel access as the user for these types of games or something. I don't know.

Either way, there has to be a way to solve this problem without kernel level anti cheat.

[–] TrickDacy@lemmy.world 3 points 1 day ago (1 children)

there has to be a way to solve this problem without kernel level anti cheat.

My understanding is that the solution is and always has been to write a good network subsystem for your game/engine. That's not easy, so most developers would rather spend time on the gameplay and outsource the cheating concerns to the ultimate sledgehammer against cheating: full freaking kernel access. It's honestly terrifying what could happen granting random companies that access, and it's probably a miracle we haven't seen a million users have their data leaked, deleted, corrupted, etc.

[–] cyberpunk007@lemmy.ca 1 points 1 day ago (1 children)

What if the companies doing this kernel level anti cheat refocused their efforts on a secure network stack for developers?

[–] TrickDacy@lemmy.world 1 points 1 day ago

I think that could be a great change! I don't honestly know enough to think through all the implications, but it at least sounds like something that could work and may be more feasible moving forward. I don't think the kernel level stuff can last forever regardless. Once that first horrific mistake happens and data is lost on millions of machines... they're going to change approaches asap. Sadly it might take something like that to get it to happen though.