this post was submitted on 04 Nov 2026
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The 3dfx Voodoo wasn’t the first 3D card, or the most complete. It was the first that made games feel smooth. Four years later, Nvidia bought what was left of the company. What went wrong? #Voodoo #Gaming

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[–] creamfresh@lemmy.world 12 points 4 days ago (4 children)

Nice write-up. At the time I only had a N64 and never realised how short this era was. Must have been quite exciting for hardware enthusiasts, nowadays 2 years come and go and nothing's happened.

I had one of these, it was such a massive difference, made playing Quake 2 and 3 actually possible on my hardware.

[–] MurrayL@lemmy.world 7 points 4 days ago (2 children)

Is it though? Very light on details, doesn’t really dig into any of the technical stuff in any meaningful depth. Reads like it was written with a lot of ‘help’ from AI, honestly.

[–] creamfresh@lemmy.world 3 points 4 days ago

Well it's concise and not a deep dive. A few sources would have been nice, but AI detectors say none was involved, also style doesn't match.

[–] MajorasTerribleFate@lemmy.zip 1 points 3 days ago

The short sentences. Each containing a little information that builds on the idea before. But then next comes a thought written out in a more subtle, human way that just doesn't at all feel like AI. Your description of "'help' from AI" seems like a good way to describe it.

[–] RightHandOfIkaros@lemmy.world 6 points 4 days ago (1 children)

To be fair, the N64 was ahead of most PCs at the time, antialiasing wasn't a common option on PCs at a comparative price point, but on N64 it was default.

[–] creamfresh@lemmy.world 3 points 4 days ago

I was a kid and was only bummed that video and sample-based audio was out of the question in most cases.

[–] zod000@lemmy.dbzer0.com 4 points 4 days ago

It was super exciting. We were constantly modding everything, running hacked experimental drivers to get some game to work or get some performance boost was fairly normal.