this post was submitted on 05 Nov 2026
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[–] jodanlime@midwest.social 75 points 2 days ago (2 children)
[–] DmMacniel@feddit.org 55 points 2 days ago* (last edited 2 days ago) (6 children)

Oh you mean Shadowrun without magic and dragons?

[–] Rednax@lemmy.world 21 points 2 days ago (4 children)

My group tried Shadowrun, but we kept falling asleep. Counting dozens of dice for every fart you do was just too relaxing for us.

[–] ReCursing@feddit.uk 19 points 2 days ago

Shadowrun has consistently had a great setting and a terrible system

[–] Ooops@feddit.org 12 points 2 days ago (1 children)

You just need to know how to use a marker and then you throw two handful fo dice and can see the successes instantly...

[–] Crankenstein@lemmy.world 2 points 2 days ago (1 children)

You still need to count the successes and failures to see the result...

[–] Ooops@feddit.org 1 points 1 day ago

Just the successes. And up to around one handful is what basically everyone can grasp with just one look.

And the 1s are only relevant if they make up more than half of all roles and there are no successes. Which doesn't happen with more than a few dice.

[–] captainlezbian@lemmy.world 1 points 1 day ago

I'd love a shadowrun style setting with 5e or pf2 style rules. Even if I wouldn't be able to find anyone to play it

[–] skulblaka@sh.itjust.works 2 points 2 days ago

Honestly I think the dice are both the high and low point of Shadowrun. At low to mid level, when everything that happens requires 6-15 d6, it can drag a little bit.

Counterpoint, once you have your build running, sniping a guy in the head from three blocks away for 162d6 damage is very empowering. Or being able to cleave a man square from head to asshole right through his dermal plating with a vibro katana.

But by and large though SR is loved for its setting more than for its mechanics. Cyberpunk is probably just generally a better TTRPG, no matter how much of a sordid love affair I have with SR.

[–] Moah@lemmy.blahaj.zone 8 points 2 days ago

Funny story, they added magic and dragon to shadowrun because cyberpunk released first, and they knew they were cooked without a USP.

[–] MonkderVierte@lemmy.zip 2 points 2 days ago (1 children)
[–] DmMacniel@feddit.org 3 points 1 day ago

I never asked for this.

[–] sbv@sh.itjust.works 8 points 2 days ago

I picked up Cyberpunk when RED came out. Mostly because my table was into it. Compare to the lore and flavour of Shadowrun, it feels anemic.

[–] jodanlime@midwest.social 8 points 2 days ago

I mean hacking is basically like magic and nothing stops you from making a cyber dragon or robo dragon or whatever.

[–] Cethin@lemmy.zip -2 points 2 days ago

Cyberpunk has magic. They just call it things like "ice", or "virus", or whatever, and use some technobable to explain why it technically isn't actually magic.

[–] cruseo@piefed.world 8 points 2 days ago* (last edited 2 days ago) (1 children)

I finally bought it this summer when it went on sale, and I already am on my 7th playthrough. I think I’m somewhere around 750 hrs of playtime already.

Edit: oof, that’s a lot for 3 1/2 months

[–] MonkeMischief@lemmy.today 3 points 1 day ago

I heard you have to stop when you reach exactly 2077 hours. It's the law.