this post was submitted on 31 Aug 2025
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[–] SuperSpruce@lemmy.zip 30 points 1 day ago (2 children)

How does this affect "second-party" apps (i.e. apps you have created yourself)? Are you still allowed to go to Android studio, make an APK, transfer it to your own phone, and install that app? If no, this spells the death of experimental indie developers on Android.

[–] nutsack@lemmy.dbzer0.com 23 points 1 day ago* (last edited 1 day ago) (1 children)

yes. from what I understand, you will get a developer key from Google, and then you will sign your APK with your key.

you'll still be able to sideload apps that have been signed with developer keys. the main point here is that Google is forcing the developer to identify themselves.

[–] drmoose@lemmy.world 19 points 1 day ago (3 children)

You don't need to sign anything just turn off play protect with 1 adb command:

adb shell settings get global package_verifier_user_consent
adb shell settings put global package_verifier_user_consent -1  # disable Play Protect
[–] willington@lemmy.dbzer0.com 19 points 1 day ago

Not a solution to our problem, but this is a crumb in our favor.

[–] essteeyou@lemmy.world 9 points 21 hours ago (1 children)

I know why you included both, but saying "1 adb command" and then posting two is funny to me.

[–] drmoose@lemmy.world 1 points 12 minutes ago

One gets the current value to verify it and another actually sets a new value. It's the way these commands are usually shared.

[–] SuperSpruce@lemmy.zip 2 points 16 hours ago (1 children)

Does this work with any app or just second party ones? Can you re-enable it?

[–] drmoose@lemmy.world 1 points 13 minutes ago

Yes it modifies the phone not the app and you can re-enable it anytime with 1 instead of -1