this post was submitted on 13 Feb 2026
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[–] Paragone@lemmy.world 1 points 2 days ago

For all the people who never encountered the actual-truth behind the feedback-loop between media/gaming & murders:

until WW1, it was NEARLY IMPOSSIBLE to get normal soldiers to intentionally obliterate another human life, due to an inherent-inhibition that they couldn't overcome without DIRE circumstances, or sociopathic-culture ( some tribal-cultures, like cannibals, Aztecs, etc, had no problem murdering human-life ).

https://www.amazon.com/Assassination-Generation-Aggression-Psychology-Killing-ebook/dp/B01922I1U2/

< you can read the sample of that book, to begin understanding evidence's expression >

What changed?

What CAUSES mass-shootings's epidemic?

Desensitization, normalization, & simulation.

The INHERENT-inhibition in NATURAL healthy humans made WW1 difficult to fight, until it turned into meatgrinder long-enough to change people's nature.

The globe-drenching FACT that that hard-inhibition is GONE, has actual-cause.

It isn't "mere belief" that that hard-inhibition is gone.

AND it isn't "mere belief" that it WAS significant in WW1.

Don't accommodate the "convenient" ignoring that some special-interest-groups push.

Have the guts/integrity/uprightness to hold-to actuality, please, for LivingTruth's sake.

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[–] TheLunatickle@lemmy.zip 13 points 4 days ago* (last edited 4 days ago)

That's a hell of a way to describe a PvP shooter, "allowed players to pick up weapons and shoot other players" Gee I wonder if the person writing this has an agenda. Gasp! set in a mall no less! The "link" between Video games and violence isn't "Inconclusive" it's fucking non existent, yet here we have an article glossing over the shooters history of mental health issues and blatantly trying to tie the existence of video games (And twitch bizarrely) to mass shootings.

This article is an insult to the very concept of intelligence.

[–] village604@adultswim.fan 1 points 4 days ago