this post was submitted on 18 Jun 2026
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Numen: Contest of Heroes is a game that sits at about 50% recommended on steam. I beat it years ago and really enjoyed myself, but I knew it was a unique fit for me. I only say “bad” so that we have common ground, but I value that experience.

What are “bad” games you enjoy?

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[–] zod000@lemmy.dbzer0.com 6 points 5 days ago (3 children)

Sacred 2 for PC. It is a top down action RPG (Diablo-like) that had dated graphics on release (it was still essentially 2D when everyone else had already gone 3D), it had tons of super cringe voice acting, and jankiness for miles. The game itself was just really, really fun, especially in co-op. The different characters and builds were really fun to play in a way that tend to get balanced out by dev in AAA games. My friends and I had a great time playing it, but it was clearly not a good game.

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[–] brsrklf@jlai.lu 8 points 5 days ago* (last edited 5 days ago)

Some of them born from my period of discovering Castlevania and having to play all of them.

First, the N64 Castlevanias. Ugly, terrible platforming, bad camera, but occasionally trying cool stuff. Oh, of course, bonus point for the second one being technically a sequel with new characters and a continuation of the story and basically the same game with a lot of reused and slightly tweaked levels.

And now for the worst one...Castlevania Judgment (Wii). A fighting game featuring several characters from the Castlevania series fighting in gimmicky arenas with a generic "I gathered you all from all over the timeline to fight the ultimate big bad". I loved to hate that game.

Most characters are unrecognizable. They got Obata of Death Note fame to redesign everyone, and it shows.

Simon Belmont has the usual beefy barbarian body with Light Yagami's head grafted on it. Death is basically Ryuk. Maria has a distinctly Misa Amane gothic lolita style that has nothing to do with any of her apparitions. Grant Danasti is... well it's not as much as he's a Death Note character, he just basically became Voldo from SoulCalibur for some reason. Eric Lecarde was brought into the game as a young boy and doesn't look anything like his two apparitions in the series, he's the token shouta brat in this.

Funnily enough, the game has Cornell, the werewolf from the aforementioned second Castlevania 64, despite those games being basically purged from the Castlevania canon in everything else. Likewise the boss is a very random reference to the Kid Dracula NES game, basically a Castlavania parody game featuring... a young Alucard? maybe? He technically already had a reference in Symphony of the Night, but in this game he's specifically referencing "lore" from the parody game.

Even the characterization is unsufferable. Maria is a teen from somewhere between Rondo of Blood and Symphony of the Night, and she spends the whole game envying other female characters who have bigger breasts. In fact almost everyone is obsessed with something they have to bring up in almost every line, and it's either a very basic background tidbit or completely out of place.

All in all it's very much bad SoulCalibur with an attempt at CV fanservice completely missing the point. I spent way too much time on that shit.

[–] Ontimp@feddit.org 4 points 4 days ago* (last edited 4 days ago) (1 children)

'Pirates of the Caribbean' (2003) by Bethesda

Edit: Also 'Age of Pirates' (2006)

I just liked pirates I guess.

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[–] wk5ar@lemmy.world 4 points 5 days ago (1 children)

Does anyone remember Deathtrap Dungeon. The game was so bad and confusing but i loved it.

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[–] Xanthrax@lemmy.world 3 points 4 days ago

Thing thing on Crazymonkeygames

[–] unitedwithme@lemmy.today 8 points 5 days ago (3 children)

I don't know that anyone will understand, but, Rogue Warrior on the Xbox 360.

A game about Dick Marcinko and is voiced by Mickey Rourke. Its gameplay and movement dynamics were trash, but the storyline, vulgar language, and achievements were fun to work on. Because it was so poorly received, hardly anyone played online, so I'm still missing 1 achievement 😓. But I made some good friends on Xbox live during this days.

Plus, I got to learn about SEAL Team 6 and its history. I've also meet Adm William McRaven who's spoken well of him and his accomplishments.

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[–] Zachariah@lemmy.world 8 points 6 days ago (1 children)

Toy Story 2: Buzz Lightyear to the Rescue
(original PC release)

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[–] cerebralhawks@lemmy.dbzer0.com 8 points 6 days ago (4 children)

Fallout 4 is good until it just stops working. It’s fine on PC but they never got it fully working on Xbox. They still sell it though.

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[–] muusemuuse@sh.itjust.works 4 points 5 days ago* (last edited 4 days ago) (3 children)

Xenogears/xenosaga. I liked them. Xenogears had a bad disc 2. Xenosaga had a bad episode 2. Saga also went overboard with the needlessly sexualized robots. But it was fun, the story was interesting, and by episode 3 the graphics were really good. Music was good, characters were enjoyable.

All I remember liking from episode 2 through was jr charging a religious zealot screaming “you damn bitch” while firing at her. It was such a weird scene I was laughing my ass off. Oh and the American censorship had a scene where a little girl going through a breakdown scooping blood from her mother and trying to put it back in the corpse, except there’s no blood in the US version so WTF are we supposed to think is happening here? Ep 2 was horrible.

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[–] Fizz@lemmy.nz 6 points 5 days ago* (last edited 5 days ago) (1 children)

DMC devil may cry. I played it and it was fun. The someone showed me "the real dante" and I was like nah that guy looks cringe I like this Dante better. Then I played DMC 3 and I was like yep this game sucks Compared to DMC DMC. But I saw more from the franchise and I can definitely see why dmc dmc is so hated.

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[–] SnotFlickerman@lemmy.blahaj.zone 7 points 5 days ago* (last edited 5 days ago) (4 children)

I will likely be crucified for this, but it's true...

Bubsy in Claws Encounters of the Furred Kind. (SNES version)

This game was hard as fuck and super satisfying to beat.

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[–] PhobosAnomaly@feddit.uk 7 points 5 days ago* (last edited 5 days ago)

Daikatana.

The first map was absolute mince, the colour tones were boring, the opening cinematics were long and tiresome, and even the whole first episode was a bit shit. The sidekicks were poorly coded and the last map was just a challenge map, especially with the game breaking bug at the end.

However...

The rest of the game was actually pretty good. The Greek episode was absolutely beautiful and excellently designed, the Norwegian episode was great fun and the soundtrack was wonderful, and the last episode was... decent, nothing great but nothing poor.

The patch fixed the bullshit sidekick pathfinding, the titular Daikatana made you feel like a fucking badass if you took the time to level it up, and the story was actually okay for the last three quarters of the game.

Moreover, if you like twitch multiplayer games - the multiplayer component is the closest to pure QuakeWorld I have ever experienced. Fast, unforgiving, great movement mechanics. It's got a very high skill ceiling.

Unfortunately, the opening hour or four is massively substandard and sunk the entire game - John Romero's name and the ill fated marketing campaign just made it easy fodder for people to shit on it.

Like Duke Nukem Forever, TimeShift, FEAR 2, or the Half Life expansions... it isn't amazing... but it's a competent FPS and does the job.

[–] Simon_Shitewood@lemmy.ml 4 points 5 days ago

Battleborn eventually shut down with a mixed rating on Steam, but I don't accept that. Battleborn was a great game with terrible publicity and if randy had just said "FPS MOBA" instead of trying to compete with overwatch I could still be playing my beloved grenade-chicken.

[–] Korkki@lemmy.ml 6 points 5 days ago* (last edited 5 days ago)

Call of Cthulhu: Dark Corners of the Earth. It's more of a camp and a meme answer tough.

[–] Ephera@lemmy.ml 5 points 5 days ago (2 children)

Oh man, mine is proper raw. The whole gameplay takes place on this map and like, two other locations:

Bird's eye perspective of a castle in a blocky game.

The gameplay is basically just:

  • resources appear over time in chests (near the quarry and such)
  • pick up those resources and walk to a building nearby
  • click "upgrade" on that building

Sometimes you also have to click in that second building a few times to craft something, then walk to a third building and click "upgrade" there.

This is a quote from the solo dev:

the game currently has only about 50% of the content I had planned [...] I’m still quite dissatisfied with many things. As feedback, I’ve often heard that the combat system isn’t intuitive and is rather boring, which I can completely understand. Resource gathering is also still quite dull. As long as I don’t have really good ideas for both, I don’t think it makes sense to expand the game with new content.

So, it's unfinished. The dev themselves says that it's kind of terrible. And it's an idle game, which many folks would hardly consider a game to begin with.

But yeah, I had fun. Every time you upgrade a building, it looks different afterwards. And so, just seeing how the map develops over time and what new things would get unlocked by each upgrade, was cool.

I think, in particular that it's such a niche game, where you really don't know what to expect, that kind of made it for me. It doesn't follow "good" game design rules, which make other games all feel quite samey. The rawness was kind of the appeal.

I guess, now I need to link to the game. But yeah, don't complain to me, if it is terrible. You have been warned: https://content.luanti.org/packages/1248/castrum/

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[–] IWW4@lemmy.zip 6 points 6 days ago

Backyard soccer. The graphics were shit, even back then, if you built the right team there was no balance, but damn that game was so much fun.

[–] taiyang@lemmy.world 5 points 5 days ago (1 children)

I recently mastered Scooby Doo: Night of a 100 Frights for the Nintendo GameCube as part of a Collectathon event on RetroAchevements and... kinda liked it. Somehow a metroivania platformer with zany hijinx moves and dogshit physics.

But then again, it's intentionally bad sometimes to match the old cartoons Hanna Barbera style. It has a laugh track for crying out loud!

Actually most of these games in the event have some redeeming factors (I even liked Mort the Chicken)... except Mr. Beans Wacky World. That game is actually awful.

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[–] B0NK3RS@lazysoci.al 4 points 5 days ago

The Lost World: Jurassic Park on the Playstation was bad and also quite difficult but I loved it.

[–] Phunter@lemmy.zip 4 points 5 days ago (2 children)

Escape From Tarkov is so fun. It's such a shame that the game is a flaming pile of hot garbage. Runs like absolute ass. You can lose tons of progress from the game bugging out. The game is a huge grindfest. It's stupid expensive with predatory tiered pricing and addons. And the devs lie through their teeth about shit constantly.

No game has come close to matching its feel though.

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pixel gun 3d, that game was my childhood it was a blatant ip infringing p2w bug ridden mess but damn was it fun and the gun designs were really cool too (although i'm not really sure whether or not they were fully original)

i don't play it anymore tho; it's gotten so bad these past few years that it isn't fun to play anymore, and the old version revival projects are run by a bunch of bigots

[–] Worstdriver@lemmy.world 2 points 4 days ago

Life is Feudal. It had the potential to be something great, but ended dying in a hail of bad server coding and poorly implemented monetization.

Every so often I will reinstall it, find one of the free servers and just chill for hours on end.

[–] Ontimp@feddit.org 2 points 4 days ago (2 children)

Populous: The Beginning (1998). I don't think it was actually bad, it's just been forever. But man did we have fun with that.

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[–] Vince@lemmy.world 5 points 6 days ago (1 children)

Star control 3. I just wanted to see where the story was going

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