this post was submitted on 18 Jun 2026
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Numen: Contest of Heroes is a game that sits at about 50% recommended on steam. I beat it years ago and really enjoyed myself, but I knew it was a unique fit for me. I only say “bad” so that we have common ground, but I value that experience.

What are “bad” games you enjoy?

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[–] Ephera@lemmy.ml 5 points 2 months ago (2 children)

Oh man, mine is proper raw. The whole gameplay takes place on this map and like, two other locations:

Bird's eye perspective of a castle in a blocky game.

The gameplay is basically just:

  • resources appear over time in chests (near the quarry and such)
  • pick up those resources and walk to a building nearby
  • click "upgrade" on that building

Sometimes you also have to click in that second building a few times to craft something, then walk to a third building and click "upgrade" there.

This is a quote from the solo dev:

the game currently has only about 50% of the content I had planned [...] I’m still quite dissatisfied with many things. As feedback, I’ve often heard that the combat system isn’t intuitive and is rather boring, which I can completely understand. Resource gathering is also still quite dull. As long as I don’t have really good ideas for both, I don’t think it makes sense to expand the game with new content.

So, it's unfinished. The dev themselves says that it's kind of terrible. And it's an idle game, which many folks would hardly consider a game to begin with.

But yeah, I had fun. Every time you upgrade a building, it looks different afterwards. And so, just seeing how the map develops over time and what new things would get unlocked by each upgrade, was cool.

I think, in particular that it's such a niche game, where you really don't know what to expect, that kind of made it for me. It doesn't follow "good" game design rules, which make other games all feel quite samey. The rawness was kind of the appeal.

I guess, now I need to link to the game. But yeah, don't complain to me, if it is terrible. You have been warned: https://content.luanti.org/packages/1248/castrum/

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[–] flamekhan@lemmy.world 5 points 2 months ago

The first Witcher game. I adored it. Janky controls, weird plot holes, subpar graphics. But oh man - the environments, the ambiance, and the dialogue absolutely slap.

[–] Ontimp@feddit.org 4 points 2 months ago* (last edited 2 months ago) (1 children)

'Pirates of the Caribbean' (2003) by Bethesda

Edit: Also 'Age of Pirates' (2006)

I just liked pirates I guess.

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[–] muusemuuse@sh.itjust.works 4 points 2 months ago* (last edited 2 months ago) (3 children)

Xenogears/xenosaga. I liked them. Xenogears had a bad disc 2. Xenosaga had a bad episode 2. Saga also went overboard with the needlessly sexualized robots. But it was fun, the story was interesting, and by episode 3 the graphics were really good. Music was good, characters were enjoyable.

All I remember liking from episode 2 through was jr charging a religious zealot screaming “you damn bitch” while firing at her. It was such a weird scene I was laughing my ass off. Oh and the American censorship had a scene where a little girl going through a breakdown scooping blood from her mother and trying to put it back in the corpse, except there’s no blood in the US version so WTF are we supposed to think is happening here? Ep 2 was horrible.

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[–] actionjbone@sh.itjust.works 4 points 2 months ago (1 children)
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[–] wk5ar@lemmy.world 4 points 2 months ago (1 children)

Does anyone remember Deathtrap Dungeon. The game was so bad and confusing but i loved it.

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[–] Phunter@lemmy.zip 4 points 2 months ago (2 children)

Escape From Tarkov is so fun. It's such a shame that the game is a flaming pile of hot garbage. Runs like absolute ass. You can lose tons of progress from the game bugging out. The game is a huge grindfest. It's stupid expensive with predatory tiered pricing and addons. And the devs lie through their teeth about shit constantly.

No game has come close to matching its feel though.

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[–] Simon_Shitewood@lemmy.ml 4 points 2 months ago

Battleborn eventually shut down with a mixed rating on Steam, but I don't accept that. Battleborn was a great game with terrible publicity and if randy had just said "FPS MOBA" instead of trying to compete with overwatch I could still be playing my beloved grenade-chicken.

[–] B0NK3RS@lazysoci.al 4 points 2 months ago

The Lost World: Jurassic Park on the Playstation was bad and also quite difficult but I loved it.

[–] AceFuzzLord@lemmy.zip 4 points 2 months ago* (last edited 2 months ago) (1 children)

Okay, as a Sonic fan, I can say with confidence that Sonic the Hedgehog ( Sonic '06 ) was a very rushed game and a lot of fans don't like it, but I love it. Partially nostalgia and partly loving buggy messes you can sometimes break in your favor.

Same could be said for Sonic Lost Worlds, which has my least favorite special stages on the 3DS version specifically.

Low bar to clear, but it answer the question easily.

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pixel gun 3d, that game was my childhood it was a blatant ip infringing p2w bug ridden mess but damn was it fun and the gun designs were really cool too (although i'm not really sure whether or not they were fully original)

i don't play it anymore tho; it's gotten so bad these past few years that it isn't fun to play anymore, and the old version revival projects are run by a bunch of bigots

[–] samus12345@sh.itjust.works 4 points 2 months ago

Aidyn Chronicles: The First Mage for N64. By all rights it's not a very good game, but something about it was just compelling to me.

[–] Ilixtze@lemmy.ml 4 points 2 months ago* (last edited 2 months ago)

I played all the 16 bit Phantasy star games when i was a kid. Phantasy star 3 is considered to be the black sheep of the series but it is the one that stuck with me the most, something about the music and atmosphere, and odd take on scifi fantasy it portrays.

[–] tal@lemmy.today 3 points 2 months ago (2 children)

The Close Combat series up through maybe Close Combat III really wasn't incredibly-well balanced. Like, if you're playing on defense, a lot of the game basically consists of having a badly-outnumbered force, setting up an ambush with as much of your force as possible, opening up all at once when the other side is badly exposed and doing as much damage as possible. Then watch the game, and maybe once things have mostly died down, one moves a few units to reinforce.

In III, retreating as far as possible without losing an operation to get a ton of reinforcements, then pushing back through, is advantageous.

A lot of the game is about sticking heavy tanks on hills with good lines of sight.

I mean, there are just ways to play the game that the AI does not deal with well.

But I still had an absolute blast playing it.

The AI for Wargame: Red Dragon is pretty disappointing, and I generally don't like playing games multiplayer, but I like the game enough that I was willing to just play against the AI. There were major improvements by Eugen in Steel Division 2


it's a far better game to play single-player. So...as a single-player game, I'd say that W:RD is a pretty bad game, but...I still really enjoyed playing it single-player.

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[–] vividspecter@aussie.zone 3 points 2 months ago

It's been years since I played it, but Ephemeral Fantasia was this kind of fever dream of a RPG on the PS2 that I remember enjoying that had a time loop thing like Majora's Mask. I think I was actually sick when I played it so that added to the fever dream vibe.

[–] Zombiepirate@lemmy.world 3 points 2 months ago* (last edited 2 months ago)

I had more fun with Jurassic Park: Trespasser and Die By the Sword than I should have just because they had early physics engines.

I actually wonder if Trespasser would make a good VR conversion.

[–] edgemaster72@lemmy.world 3 points 2 months ago (1 children)

For me it would be Dungeon Siege III, specifically in co-op. From what I understand people dislike it for its differences from the previous games in the franchise, and even that aside it is fairly janky and unintuitive. But if you can laugh at the unintuitive jank then there's plenty worse games out there.

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[–] topcrest@lemmy.zip 3 points 2 months ago

A Valley Without Wind 1 and 2. Not big. Not well known. But damn I love em!

[–] OrionTheElder@lemmy.world 3 points 2 months ago

Redfall. It was hyped up and delayed, then after all that released unfinished. It deserved the beating it received on launch and was a major flop, but it was still an Arkane game and after trying it I enjoyed it. The Arkane DNA is in there, the gun play is satisfying and killing vampires is fun. The big ones are genuinely scary and as a solo player you learn which ones to tip toe around. It's been updated and improved upon, but despite this still possesses many bugs and flaws. I still play it from time to time.

[–] missingno@fedia.io 3 points 2 months ago

I dunno if I'd still enjoy it if I went back to replay it today, but I have a childhood soft spot for Final Fantasy II. I loved the absurdity of being able to dual-wield shields and attack myself to level evasion, what a beautifully stupid game.

[–] jqubed@lemmy.world 3 points 2 months ago

Somehow my brother wound up with a copy of Crash Time: Autobahn Pursuit for Xbox 360. There are many reasons to call it a bad game, and it’s a little odd to release a video game in North America for a German TV show few people in North America have heard of. We each beat the game eventually, but we had a lot more fun not playing the game the way it was intended and just driving around the open world racing each other and crashing into things. I even wrote to them suggesting they add a mode similar to the car soccer games Top Gear tried on their show (this was several years before Rocket League was released).

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