You assume a uniform distribution. I’m guessing that it’s not. The question isn’t ”Does the model contain compressed representations of all works it was trained on”. Enough information on any single image is enough to be a copyright issue.
Besides, the situation isn’t as obviously flawed with image models, when compared to LLMs. LLMs are just broken in this regard, because it only takes a handful of bytes being retained in order to violate copyright.
I think there will be a ”find out” stage fairly soon. Currently, the US projects lots and lots of soft power on the rest of the world to enforce copyright terms favourable to Disney and friends. Accepting copyright violations for AI will erode that power internationally over time.
Personally, I do think we need to rework copyright anyway, so I’m not complaining that much. Change the law, go ahead and make the high seas legal. But set against current copyright laws, most large datasets and most models constitute copyright violations. Just imagine the shitshow if OpenAI was an European company training on material from Disney.
Please note that the nominal FLOP/s from both Nvidia and Huawei are kinda bullshit. What precision we run at greatly affect that number. Nvidias marketing nowadays refer to fp4 tensor operations. Traditionally, FLOP/s are measured with fp64 matrix-matrix multiplication. That’s a lot more bits per FLOP.
Also, that GPU-GPU bandwidth is kinda shit compared to Nvidias marketing numbers if I’m parsing correctly (NVLink is 18x 10GB/s links per GPU, big ’B’ in GB). I might read the numbers incorrectly, but anyway. How and if they manage multi-GPU cache coherency will be interesting to see. Nvidia and AMD both do (to varying degrees) have cache coherency in those settings. Developer experience matters…
Now, the real interesting thing is power draw, density and price. Power draw and price obviously influence TCO. On 7nm, I guess the power bill won’t be very fun to read, but that’s just a guess. The density influences network options - are DAC-cables viable at all, or is it (more expensive) optical all the way?