tal

joined 2 years ago
[–] tal@lemmy.today 2 points 6 months ago* (last edited 6 months ago)

US naval vessels themselves will become targets

They already have been the target of missiles launched by the Houthis provided by Iran. Thus far, missile defenses have stopped them.

I suppose that Iran probably has some ability to ramp up how many anti-ship missiles they're throwing, but the US also has the ability to drastically ramp up the number of bombs being dropped on Iran; I doubt that climbing the escalation ladder is going to be advantageous to Iran.

[–] tal@lemmy.today 2 points 6 months ago* (last edited 6 months ago) (2 children)

If the gas price skyrockets

We're a net oil exporter these days, thanks to hydrofracking.

https://www.eia.gov/energyexplained/oil-and-petroleum-products/imports-and-exports.php

In 2020, the United States became a net exporter of petroleum for the first time since at least 1949.

If the gas price skyrockets, (a) if it becomes really serious, it's possible for the US to not export oil and (b) more US oil production will come online.

Loss of oil access was a potent lever against the US in the 1970s, but it isn't in 2025.

[–] tal@lemmy.today 3 points 6 months ago* (last edited 6 months ago)

Oh good. Americans will die.

Trump will be fine.

I dunno. Iran got caught by American intelligence trying to assassinate Trump not long ago, under Biden.

[–] tal@lemmy.today 2 points 6 months ago

Russia, China, and all their friends will sink arms and money into Iran like the West has for Ukraine.

Iran was sending arms to Russia to use against Ukraine not long ago, and now Iran and the US are fighting directly, if it makes you feel better.

[–] tal@lemmy.today 0 points 6 months ago* (last edited 6 months ago) (1 children)

https://idioms.thefreedictionary.com/busy+as+a+beaver

busy as a beaver

Very busy, assiduous, or hardworking. The phrase refers to beavers' reputation for being extremely industrious.

Between working two part-time jobs, volunteering on the weekends, and looking after his little brother, Sam's been busy as a beaver this summer.

[–] tal@lemmy.today 12 points 6 months ago

social media has destroyed the spirit of the internet?

I’ve known Lemmy for a few hours and I feel like I’m back in the early spirit of the internet.

I mean, Lemmy is social media. You might dislike centralized social media or something, but...

[–] tal@lemmy.today 3 points 6 months ago

Hammerfight

Oh, yeah, I liked that one. Pretty unusual game. Kind of a faux Middle East setting, mouse-controlled aircraft using in significant part melee weapons. Not incredibly deep, but the core gameplay loop did a good job of sucking me in.

https://store.steampowered.com/app/41100/Hammerfight/

Brigador

https://store.steampowered.com/app/274500/Brigador_UpArmored_Edition/

CrossCode

https://store.steampowered.com/app/368340/CrossCode/

[–] tal@lemmy.today 2 points 6 months ago
[–] tal@lemmy.today 3 points 6 months ago* (last edited 6 months ago) (2 children)

Escape Velocity also had a sequel or two done by Ambrosia Software themselves. I remember playing and enjoying them.

kagis

Escape Velocity Override and Escape Velocity Nova.

It looks like Ambrosia Software's website is now down, so I assume that one can't legally purchase it any more.

It looks like Escape Velocity was never ported to anything outside of classic MacOS, so playing it today probably entails obtaining a classic MacOS emulator and abandonware copies of the binaries.

While Endless Sky is neat and last I looked still getting expanded, it also didn't have as much story content as the Escape Velocity series either (again, at least last I looked).

The image of each planet in Escape Velocity series (not really worth keeping IMHO, as they were saved at 8-bit depth) were done with KPT Bryce, a now out-of-print terrain generation and rendering software package. Probably one of the better-suited applications for it, as it was pretty good at letting one quickly turn out alien-looking landscapes. While there are newer terrain generation software packages, I have to say that Bryce did a lot of neat stuff and I don't feel that there's something that quite fills its "exploration" role in modeling and rendering software today. For example, procedural generation of textures using slope and altitude (so, for example, you could get rocky faces where generated terain was steep, or snow at high altitude on mountains).

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