this post was submitted on 02 Jul 2026
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Because they were following Steam. Steam set the standard. The IOS store came 8 years! after steam.
Steam practically invented the idea of monetizing consumer rights for profit. You used to own your games. It is law that copyrighted works can be resold. The specific case was that publishers were trying to restrict reselling copyrighted work for cheap.
That's exactly the law Valve violates by saying "it's not a copyrighted work, it's a steam key."
Gabe was the original tech bro- profiting from breaking the law by saying "it's on a computer"
Link to refutations of this claim in another thread https://programming.dev/post/52898840/24679399