this post was submitted on 04 Aug 2026
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[โ€“] realitaetsverlust@piefed.zip 18 points 8 hours ago (1 children)

He tested Civilization VI on a Steam Deck and found its 1%-low frame rate improved by 31.8%

So, it's not up to 32%, it's the 1% drops improved by 31.8%.

On top of that, it kinda seems like this is a fix that is primarily targeting CPU bottlenecks, so mostly simulation-heavy games like CK3, the Civ series, Stellaris etc. This is relatively without consequence for games that are actively bottlenecked by graphics, and those are the games where the framerate improvements would be the most useful. But then again, it's an APU, maybe that just performs differently. I'm not really that well versed in how APUs work exactly.

Cool that it exists, don't get me wrong, but I don't think it's not going to have a lot of impact on the steamdeck. Would be cool to see more games tested tho.

[โ€“] thingsiplay@lemmy.ml 6 points 7 hours ago

It's not just simulation heavy games that stress the CPU a lot. There are lot of single player games that would (or could) benefit from this. Things like enemy and character ai (not that LLM Ai of sort, I mean just the normal game logic) are stressing the CPU a lot and can cause stutter in certain regions of the games. It does not mean a constant stress, but like in Witcher 3, Baldur's Gate 3 or Crimson Desert in certain situations when its not about the graphics anymore (dungeon with lots of enemies, town with lots of people).

But we need more testing with those games before coming to a conclusion off course. We can just speculate at this point.