this post was submitted on 23 Oct 2026
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[โ€“] CountVon@sh.itjust.works 50 points 14 hours ago (2 children)

This article is more than little silly, at least for the target audience. These security vulnerabilities are of great concern to system administrators, but it's overblown to say that Linux gamers everywhere need to worry about these. The two remote code execution vulnerabilities are only a concern if you're running a ksmbd server. Who's running a Windows-protocol file server on their Steam Deck?? C'mon now...

[โ€“] queeradjacent@sh.itjust.works 23 points 14 hours ago (1 children)

Beat me to it, what exactly is the attack vector on my Steam Deck that mostly sleeps and is on a limited segment behind my firewall and is only used for games ๐Ÿ™„

[โ€“] illusionist@lemmy.zip 11 points 13 hours ago

Someone can delete all your fortnite progress

[โ€“] black0ut@pawb.social 1 points 9 hours ago

It is also not immediately dangerous to run ksmbd, as 99.9% of users aren't exposing a SMB share to the internet. Most of them will be shared through a LAN at most, and even on enterprise solutions they're only accessed through a VPN.

It's definitely an issue for lateral movement through a network once it's infected, but that's not something regular users should worry about, for the most part.

Of course, apply the patch once it's available, but yeah, this is mostly a nothingburger.