this post was submitted on 25 Oct 2026
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It’s a bit of a kitchen sink language now. I haven’t used it professionally in quite a while but using it for Godot (anything but gdscript) has me scratching my head over some of the architectural decisions. It seems to be led by „if people do a certain form often enough, add a shorthand to the language“, which is one way of cutting boilerplate, but does lead to something very hard-to-parse if you’re not familiar with it.
Heey Godot for the win! And yeah no gdscript please!
C# is like a script language wanting to be a C++ contender (let's switch everything around to show how different we are, sigh).
They do have one thing right though, true & false aren't True or TRUE etc. But man all the new() whatever all the time 😓.
public int A {get; private set;} = 0;
Beautiful eh 😐