this post was submitted on 29 Oct 2026
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[–] kadu@scribe.disroot.org 0 points 5 days ago* (last edited 5 days ago) (1 children)

You know who also doesn't "gatekeep"developers? Piracy websites, which I shall now use.

Steam is only worth it so far as it's convenient and user friendly. AI slop flood is neither.

[–] JTskulk@lemmy.world 6 points 5 days ago (1 children)

So you're going to avoid ai slop on pirate sites just like you avoid them on steam? What point are you making?

[–] kadu@scribe.disroot.org 4 points 5 days ago (2 children)

What point are you making?

That if I have to suffer through bad curation and filtering any way, paying for the service becomes irrelevant and I might as well get the games for free? The whole "piracy is a service issue" is GabeN's most famous quote.

[–] SCmSTR@lemmy.blahaj.zone 1 points 5 days ago

And now, AI saturation is a service issue

[–] Dozzi92@lemmy.world 1 points 5 days ago (1 children)

I mean, suppose Steam adds a search filter for AI, does that move the needle? And I feel like it's going to become impossible to avoid, not so much was there AI used in creating the game, but how was it employed. I know my obvious prohibitions would be AI voices, storyline, art. Probably more.

[–] kadu@scribe.disroot.org 2 points 4 days ago

It's simple, really. Steam allows 18+ games, but it treats them under a special regime, you can fully disable them from view. AI games should be the same.

"Oh but developers will just lie" yeah they can lie about having a +18 asset in the middle of the game too, but as soon as they are caught and it's proven, they are banned. Same if they hide malware.

"Oh but no game developer will disable Claude from VSCode, now what?"

There's a difference between the kind of AI slop that dominated the latest demo fest vs using Claude in an IDE.