this post was submitted on 22 Aug 2025
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badposting

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badposting is a comm where you post badly


This is not a !the_dunk_tank@hexbear.net alternative. This is not a !memes@hexbear.net alternative. This is a place for you to post your bad posts.

Ever had a really shitty bit idea? Joke you want to take way past the point of where it was funny? Want to feel like a stand-up comedy guy who's been bombing a set for the past 30 minutes straight and at this point is just saying shit to see if people react to it? Really bad pun? A homemade cringe concoction? A cognitohazard that you have birthed into this world and have an urge to spread like chain mail?


Rules:

  1. Do not post good posts.
    • Unauthorized goodposting is to be punished in the manner of commenting the phrase "GOOD post" followed by an emoji that has not yet been used in the thread
    • Use an emoticon/kaomoji/rule-three-abiding ASCII art if the rations run out
  2. This is not a comm where you direct people to other people's bad posts. This is a comm where you post badly.
  3. This rule intentionally left blank.
  4. If you're struck for rule 3, skill issue, not allowed to complain about it.

Code of Conduct applies just as much here as it does everywhere else. Technically, CoC violations are bad posts. On the other hand: L + ratio + get ~~better~~ worse material bozo

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[–] buckykat@hexbear.net 7 points 4 months ago (2 children)

I found Dread to be very disappointing. It doubled down on everything I didn't like about Samus Returns.

[–] comrade_pibb@hexbear.net 6 points 4 months ago (1 children)

Dread is a doo doo metroidvania because the level design is actively hostile to letting the player get lost and explore

[–] buckykat@hexbear.net 4 points 4 months ago

The number of anti-backtracking slides and linear corridors is crazy.

[–] abc@hexbear.net 5 points 4 months ago (1 children)

I will say Dread and Samus Returns both love the parry which is super annoying (i am a parryslop hater, and yes I did just beat Expedition 33 on Hard and hated myself the entire time) but I found them great regardless

[–] buckykat@hexbear.net 4 points 4 months ago

I think my breaking point on Dread was realizing the parryslop was so egregious the devs realized they needed autosaves to make the instant-death-unless-you-parry bosses remotely tolerable.

SR also suffers from comparison to the much better AM2R.