Lately I have been really enjoying mewgenics. Very deep game
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XCOM (most enjoyed Enemy Within, with Long War, other versions also generally good), just a masterpiece.
Into the Breach, probably the cleanest, and a great theme.
Lots of deck-ish based battlers: Slay the Spire (1 and 2), Backpack Hero, Monster Train
The Last Spell, Battle Brothers
Lots of D&D or adjacent stuff that board/tabletop-like: Balder's Gate 3, Gloomhaven/Frosthaven.
Edit: Wasteland series and Shadowrun series also great.
I generally prefer turn based, so no specific game
What do you find engaging about it?
There's no pressure to act fast
I want to think about my moves. It's deeply rewarding to puzzle your way out of a pickle in FTL, just to make one small example
Baldur's Gate 3 and Expedition 33
First one is a great game, but combat is not the most important feature of the game IMHO.
The other is very good, and the combat is more relevant.
I think that the engagement is being able to build a strategy on how to win, instead of rely more on reaction.
Expedition 33 was so good. The way they updated turn based combat really modernized it imo.
You mean the parrying which they borrowed from Super Mario RPG / Paper Mario?
The order of events depends on the characters' status and attributes, and the player can change it using specific actions
Baldur's Gate 3.
I normally hate turn-based games with a passion, but they way they handled it is amazing. Combat is visceral, brutal, and rewards the player for spending time to think before they act. You can do some really crazy stuff if you think outside the ~~box~~ prism.
Chrono Trigger comes to mind
Advance wars on the gameboy advance. When I was in the navy weΚ»d do the turn based 4 person mode with fog of war, and just hand it around the ship or when we were on leave.
X-Com Enemy Unknown & X-Com 2, Baldurs Gate 3, Expedition 33 are all wonderful turn-based games. I like games where I can set up and execute a plan of action.
I grew up playing the Final Fantasy series starting on the NES. I recently got FF7 remake on steam sale and have been putting time into that, but they did change it from turn based. I think at least FF1 - 11 are solid turn based games. Don't think I played any after 11
The original fallout had fantastic turn based combat, and some of the kill animations were superb
Brogue, Hoplite, Stone Soup and other roguelikes
Final Fantasy Tactics Advance
Battle for Wesnoth
Heroes of Might and Magic
various card games
basically, any game with significant tactical depth can benefit from well-done turn-based timing
I came here to say Battle for Wesnoth. Something about the game has kept me hooked for like a decade
Advance Wars 1 and 2, absolute bangers
Worms. Literally any Worms title.
Additionally: Transistor
Very rarely. PokΓ©mon and Expedition 33 are the only ones that come to mind outside of more casual games like Super Auto Pets or Balatro
Does Balatro really fit into that genre? I'd consider it 95% rogue-like deck-builder.
Chess
Baldur's Gate 3
Divinity: Original Sin 2
For the King 2
Masters of Orion 2
XCOM series and similar turn based tactical games like Xenonauts 2 and Phoenix Point (most recently Star Wars Zero Company)
Age of Wonders 3
City of Gangsters
Fights in Tight Spaces
Phantom Brigade
Jagged Alliance 1 through 3 (but not Back in Action)
Shadowrun Returns and Dragonfall
Shadowrun Hong Kong is great too.
Also, the 2018 Battletech game by the same developer.
I generally enjoy turn based. I like casual stuff I can be interrupted while playing and not be fucked. All the way back to final fantasy.
But my favorite, bar none, is bg3. The immersion level is high for me, the overall gameplay is top end, and the whole d&d world ties the knot
Turn based is almost exclusively what I enjoy. I don't need high octane action. I prefer to drink my coffee and solve the combat puzzle
Heroes of might and magic 3 and 4. It's just fun to watch the animations, it's tense in big battles, and the battlefield is small enough to not let it take ages.
some of the new ones are good too. notably the newest.
Yeah I've been hearing about this. I haven't played since 5 (which was good but the art style looked so silly it put me off). I will give it a spin in the holidays
Hell yes. Final Fantasy 6. Fallout 1 & 2. Just a couple off the top of my head. This question is weird.
Caves of Qud
Absolutely! I would also add CogMind.
For the king 2 has great turn based combat imo
Fire Emblem series is one of my fav turn based tactics games. Other ones I've really enjoyed are Advance Wars/Wargroove, XCOM, Shadowrun, Wasteland series.
Transistor has an interesting real-time/turn based combat system. You move around in real time, the set your attacks and movement for the attack phase, then back to realtime controls again while the meter for your next turn charges up.
Not to mention the depth of weapon combinations you can put together; it's one of my favorite games. Might be time for another playthrough.
Deltarune mixes traditional JRPG turn-based combat with bullet hell action, which is fun. I also like the rock-paper-scissors system from In Stars and Time and Omori, but encounters in those games tend to become repetitive quickly.
The modern X-COM games, South Park: Stick of Truth, Baldurs Gate 3, HoMM 3 and 5, Disciples 2, Dragon Age: Origins (its basically turn-based) and FTL in the same vein
Persona 5
Expedition 33
Many deckbuilder roguelikes I've played (chrono ark, lost branch of legends, slay the spire, ...) but that might not be what you meant
monmusu quest paradox rpg (warning extremely nsfw)
Ok i was gonna spoiler the last one for mild comedic effect but i forgot how to spoiler tag on here and gave up
I prefer it personally. I'm not a fan of games where combat is decided by reaction times and is high energy. I prefer to use proper preparation and strategy to win fights. And turn based is best for that. I'm also not a fan of "dice roll" style game mechanics for the same reason. Like Fallout New Vegas's speech system > Fallout 3's speech system. Because its based on a set skillcheck instead of a dice roll adjusted by your skill.
Slay the Spire 2. You start from being able to deal 6 damage per card and scale your way up to crazy numbers, each play gets you to choose different playstyles based on what cards you get and pick.
FFX will always be my favorite, I still think it's the best story of the franchise. Other ones I like are Golden Sun, FFIV, Super Mario RPG, Crono Trigger was good too (just played that for the first time). Lufia I and II are worth mentioning while I never beat them start to finish I was often at a friends house who had them and watched a good deal of it. I'm gonna try to play those soon, I recall liking the story but I can't remember too much of it anymore.
Dragon Quest series is roundly awesome
Most of the time, I hate turn based combat. For instance Xcom 2 was not fun for me. I really enjoyed playing Dungeon Crawl Stone Soup though.
Tiiiiime ago:
Vandal Hearts
and later:
Battle for Wesnoth
I don't play videogames anymore, but the last is an opensource absolute gem, still developed and continuously improved.
I'll throw in one with a real-time turn-based combat system: Megaman Battle Network The actual fight part is real time but you get to do the strategy part in turns