danielhanrahantng

joined 10 months ago

Then it can run it, and yes I consider tvs and projectors that are like monitors and screens like gameboy or phone screens to be monitors, although you may need to change the games graphics to be monochrome.

 

Hello my name is Daniel Hanrahan and I am proud to announce that all my FOSS video games can now run on any hardware with a monitor, although some assembly (not the language) is required to get it running on some hardware. Examples of some hardware in this situation is the pdp-1, SNES, microcontrollers, you name it. To be clear the compatibility versions of my games unless the game has no compatibility version, then main version would be compatibility version and does not use raylib 6 and text based, is the best versions of the games to run on that hardware because it uses raylib 6 and to get it running, you will most likely need to make changes the renderer to get it running on that hardware. Text based games should be able to run on that hardware with only control changes if necessary. Link to site: https://daniel-hanrahan-tools-and-games.github.io/

 

Hello my name is Daniel Hanrahan and I am proud to announce that all my FOSS video games can now run on any hardware with a monitor, although some assembly (not the language) is required to get it running on some hardware. Examples of some hardware in this situation is the pdp-1, SNES, microcontrollers, you name it. To be clear the compatibility versions of my games unless the game has no compatibility version, then main version would be compatibility version and does not use raylib 6 and text based, is the best versions of the games to run on that hardware because it uses raylib 6 and to get it running, you will most likely need to make changes the renderer to get it running on that hardware. Text based games should be able to run on that hardware with only control changes if necessary. Link to site: https://daniel-hanrahan-tools-and-games.github.io/

I do not know if I would say monopoly but if they do, it is because they have the best service, examples: steam features, steam machines, including steam deck, the os is under GNU GPL v2.0 and a linux distro, and they are actively trying to provide the most freedom possible to their customers.

 

I am proud to announce that my open source games now has a license grant to use the polyform noncommercial license or polyform strict license instead of GNU GPL v3.0 in specific cases. Why did i do this you may ask, well there maybe times when developers have to use proprietary tools or programming languages and there maybe a TOS or EULA with either of those things that says you cannot release games commercially made with these tools unless specific requirements are done or only specific people can work on your games that uses these tools and thats what the license grant solves. To find out more go to the link to the site and the links to repos are in this link: https://daniel-hanrahan-tools-and-games.github.io/

 

I am proud to announce that my open source games now has a license grant to use the MPL 2.0 instead of GNU GPL v3.0 in specific cases and now my site has info on how to optimize/tune my open source games for your experience and hardware. Link to site: https://daniel-hanrahan-tools-and-games.github.io/

 

Reason I think that is because a lot of features in ps3 cpu were not standard at the time plus this article says it would be hard to port this game to modern platforms: https://news.instant-gaming.com/en/articles/16364-konami-believes-that-remastering-metal-gear-solid-4-would-prove-very-difficult