What I'm upset about is the absolute wealth of information that will be forever trapped behind Discord. What ever happened to good old fashioned forums? Hell, even a subreddit would at least have been scrapable. If there's a mass migration away from Discord then all that information just gets lost. Example that Lemmings might care about - CachyOS has a forum, but I've seen the vast majority of troubleshooting and user input made on their Discord channel.
kieron115
Zoom in on the before; the textures are fairly low res so it's hard to see at a distance but she clearly has eyeliner along her top eyelid. I can't really tell if the intent was for the dark undereyes to be eyeshadow or bags from being exhausted. But you can tell the AI is pulling from source coloration, not just adding things willy nilly like a beauty filter. The lip coloration, idk, that could be an artifact of the early technology or a hallucination. But to me it appears that she had some sort of lipstick on because it doesnt extend all the way to the corners of her mouth. I don't think contouring is the right word but maybe someone here who wears makeup could add some detail?
edit actually looking even more closely, i can't tell if that's eyeliner or just her eyelashes being dense. Either way you can see what the model is trying to replicate. I don't think it looks good but it isnt doing a "beauty filter". If the model is adding eyeliner, it appears to be confused based on the thick black line in the source image. Again, these are really low textures compared to what it's trying to output so hopefully this improves over time like every other DLSS tech has.

This isn't applying a filter, it's ~~applying~~ running the image through a transformer network trained on advanced lighting methods like subsurface scattering to make materials more lifelike. It seems to change artistic intent quite a lot on these existing games, but frankly I'm excited to see what creators do with a game designed from the ground up to utilize AI-enhanced lighting. The DF video also states that this is an early preview (hence the dual 5090s) that is expected to change over time.
Lighting in video games encompasses a lot of things these days. I'm not a graphic designer but, to my untrained eye, it looks like this tech is pushing hard on things like subsurface scattering to make materials appear more realistic. It doesn't appear to be changing the actual polygons. This picture further down seems like a more realistic example of what it would end up looking like when the technology is complete. I think they picked that particular first image as an example BECAUSE it's such a stark change.

not unless you figured out how to adblock on youtube tv. this isn't for desktop clients.
Even with this they fall back on the god forsaken Digital Millenium Copyright Act (at least in the states). Since they encrypt the system, if you have a key from your own system then it's assumed that you acquired it by violating the DMCA.
Seriously. They will get to it eventually, they probably just got distracted with suing the Tump administration for their tariff refunds.
The Switch is ARM (nvidia tegra x1) while the Deck is x86 (amd zen2?). There's translation involved. Not saying that will guarantee a slowdown, but as @FireWire400 said, if the emulator is shit power won't help much. My oc'ed ryzen 5600x could barely run switch BOTW at 15fps when it first released (though that was arguably still better than the experience I had on my Wii U... shudder)
PMed
edit: hint - try 'firmware' instead of BIOS in a search
Going back to GGG! I actually would call this good news!
They purchased all of Ookla from Ziff Davis, which includes Ekahau and RootMetrics. They’re in this for the commercial side of it. Speedtest and Downdetector seem to be mostly "public relations" sites from what I can tell. Like to get the Ookla name out there and have a positive public image.
Yeah, I dont know what the word is. My point is mostly that you can clearly see what it's trying to recreate from a low-quality source. It seems to be keeping a very close adherance to the original looks? If you lay the images on top of eachother you can see the same creases around her eyes, the same nose shape, the same jawline, the same skin-colored makeup at the corner of her mouth to make her lips appear more defined. I think you're spot on about the "training on conventionally attractive models" which is the part that I'm hoping improves with time. I don't think applying this to existing works is appropriate at all but apparently it will use nvidia streamline so the mods will come whether we want them to or not sadly.