Very elementary!
Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Controller] - Steam Controller related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
Meta's push towards virtual and augmented reality has clearly been a massive failure from the billions they invested into the "metaverse" only to come up with a shitty VRChat clone that lasted mere months. Meanwhile the only reason they're really in the news lately is because they stole Google's failed smart glasses concept, paired up with Ray-Ban and made the ultimate tool for creeps to record and harass women without their consent.
Valve are wise to poach their talent who have undoubtedly been throigh wave after wave of mass layoffs. The only other more significant hire they could have made other than Amanda would have been somehow bringing the fourth-dimensional being housed in a meatsuit known as John Carmack on board. But he's busy with AGI.
Just imagine Carmack at Valve.
Immediate singularity
According to the article linked, she left Meta already in 2022 (anticipating the layoffs that followed soon after). Still a good talent for Valve to pick up now that they got into wireless VR with the Frame.
I can't give you anything more than an upvote, so here's a positive comment on your insightfulness/accuracy +1
Wouldn't it be great if turning that giant valve actually did something. Like...I dunno, someone in the next room shouts "turn that back on right now !"
there should be a sign that says "Do not turn valve"
It shuts off all the water to the toilets.
Amanda after 15 mins: wait, don't we want to steal every piece of data of every user??
While the steam hardware survey is opt in, it is still data harvesting lol
Now if they hire Guy Godin as well, the wireless VR dream team will be complete
Is it true that their only like 5 engineers (exaggerated obviously and rule all of valve code)?
I reject the notion that technological advancement requires teams of hundreds of engineers.
That being said, the above statement is less and less true every year (look to physics atm), but VR still has a lot of low hanging fruit that need funding OR passion, not necessarily both
Depends what kind of technological advancement and what scale. New graphics tech for games? Sure, a small team might do better at communicating and getting features out quicker. A new, bigger kind of particle collider for high energy physics experiments? You need a good team just for one of the many of kinds of magnets, another just for a particular kind of detector, and so on for thousands of components (and advancements in software for all of the above) which need to be pushed forwards.
(I know you basically said as much, just wanted to expand on it a bit)
Certainly not 3 🤷
Has there been any news on some kind of proper VR desktop? Not a version of windows but something that is a new OS shell and can be used with a keyboard and allows task switching and using multiple VR apps at once?
I think Macs Vison Pro was somewhat geared for productivity. Might be sorta what youre talking about.
There are multiple such projects, for example: https://wiki.vronlinux.org/docs/fossvr/stardust/
But the same wiki mentions a few more.
The problem is that the hmd resolution isn't really good enough for reading small text.
Thanks! And yeah I expect higher resolution to be the real killer app for VR. Once you can actually replace a multi monitor setup with VR?
I was told the Apple headset's resolution is like the lower limit in resolution for that to work ok, so I guess those type of screens will come to more affordable HMDs some time in the future.
did you forget that Linux exists?
It should definitely be on the basis of linux, but not really what I mean. I mean a UI OS shell optimized for VR and things like eye tracking and controllers and how to switch from controller to keyboard. This is like an unsolved problem afaik. Like IOS and android designed a new shell for a non-desktop platform. I read a bit about Apple Vision Pro how they designed their UI widgets with eye tracking in mind.
At the minimum I want to be able to play a VR game like Elite Dangerous and pull up a video chat panel or browser window / notepad to look up stuff without exiting the game.
reminds me of that one episode of community
Which one? It's been a while and I haven't seen the last season I think.
oooh sry cant remember the specific season/episode, but it revolved around the dean and superintendent getting hooked on a experimental vr operating system iirc
I guess this one: Community S6E02 Lawnmower Maintenance And Postnatal Care. I probably mean the exact opposite lol.
https://scifiinterfaces.com/2023/12/18/community-lawnmower-maintenance/
Good for her. Valve doesn't run on the same talent recycling process you see in much of the industry. They're small and retain talent.