this post was submitted on 08 May 2025
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[–] kSPvhmTOlwvMd7Y7E@lemmy.world 1 points 2 hours ago

invest in wings!

[–] WhiskyTangoFoxtrot@lemmy.world 9 points 7 hours ago

Adobe's name is mud right now.

[–] azvasKvklenko@sh.itjust.works 72 points 14 hours ago (1 children)

I wish you a beautiful downfall Abode

[–] tacosanonymous@lemm.ee 32 points 14 hours ago

I’d rather it be really ugly but I’ll take whatever gets us there.

[–] possiblylinux127@lemmy.zip 86 points 16 hours ago (9 children)

Here is a list of foss Adobe related stuff:

  • Kdenlive

  • Gimp

  • Krita

  • Okular or SummatraPDF

[–] foo@feddit.uk 2 points 3 hours ago

I use Shotcut for video editing. Haven't seen that mentioned here yet.

[–] Armand1@lemmy.world 63 points 14 hours ago (4 children)

One posted by someone recently

graphic depicting alternatives to Adobe products

[–] Zwiebel@feddit.org 2 points 3 hours ago

Where Fl :(

[–] MonkeMischief@lemmy.today 13 points 7 hours ago* (last edited 7 hours ago) (1 children)

Blender 3D Artist here:

If you already use Blender and want Inkscape-like functionality, grease pencil has gotten REALLY impressive! Worth checking out! But let's talk about materials real quick:

I personally got burned when I dropped hard-earned cash on Substance and they sold out from under us.

It might not be 1:1 for the most powerful features found in Alegorithmic's traitorware, but the PBR Painter add-on has been AWESOME for painting materials in Blender.

There are some other add-ons for materials and advanced effects too.

(For designing, I'm glad fo see Material Maker mentioned! It's impressive and legit! I hope that project goes far!)

I honestly think a majority of that stuff is totally doable in Blender right now, add-ons just make it easier and/or a bit more efficient, and these devs are worth supporting.

Armorpaint looked pretty cool, but is it still being developed? Seems like it's been awfully quiet, which is a shame because it seemed very promising!

It's sad because Substance was the ONE time I relented and said "Hey, maybe this commercial software will be really worth it." Fool me once.

[–] Aceticon@lemmy.dbzer0.com 1 points 5 hours ago* (last edited 5 hours ago)

I'm still using the 2018 Substance, which is the last one for which there was a proper license (which I have). Then Adobe bought the Allegorithmict and turned that suite into a subscription application.

Still works fine and apparently the software hasn't significantly improved ever since it turned into a subscription.

By the way, cheers for mentioning PBR Painter - I added it to my list of possible replacements.

[–] MrScottyTay@sh.itjust.works 3 points 6 hours ago (1 children)

Some poor pickings for acrobat there. Why no okular?

[–] zerofk@lemm.ee 5 points 6 hours ago (1 children)

Honestly, depending on what you need it for, there may not be an alternative. I’ve tried a bunch over the years, and most don’t handle overprint, don’t have colour management settings, don’t know about the more complex shading types or type 3 fonts, etc.

There are specialised software packages that do know about these, but they are closed source and expensive, and then ignore other parts of the PDF spec like 3D or animation.

Acrobat is awful bloatware that somehow still lacks basic functionality - but it’s the only one I know of that covers pretty much all of PDF.

[–] domi@lemmy.secnd.me 2 points 1 hour ago

I have wondered this for a while, what is it you do that requires such intensive editing of PDFs?

Both at work and at home PDF is sort of a "read only format" for me.

I get it for things that should not be edited (e.g. invoices) and export it myself for things that should not be edited (e.g. finished documentation). The only "editing" of PDF files that I rarely do is filling out PDF forms or signing a PDF, which most readers can do.

[–] possiblylinux127@lemmy.zip 11 points 14 hours ago (1 children)

I think it is better to focus on foss when you can. This is more of a list of alternative companies to Adobe.

Cool graphic though

[–] zipzoopaboop@lemmynsfw.com 8 points 10 hours ago

Foss has the most standout icon

[–] KneeTitts@lemmy.world 11 points 15 hours ago (6 children)

Kdenlive

Blender has a really good video editor built in.

Kdenlive is surprisingly good from my limited experience with it. But blender can do basically everything so that's also an option.

[–] SaharaMaleikuhm@feddit.org 4 points 9 hours ago (1 children)

Blender is just the most amazing peace of software I know and I actually enjoy using it. Unless I try to do retopology again. Screw that all the way to hell!

[–] MonkeMischief@lemmy.today 2 points 7 hours ago* (last edited 7 hours ago)

100%. Retopology kinda drives me up the wall because I always seem to end up with mismatched loops and stuff.

One day I'll save up and support Retopoflow, but in the meantime, check out a new fork of Poly Quilt! it's freely available in Blender's extension repository!

I see a lot of people say it works a lot like Maya's poly-build/paint/something(?) function, and a lot of people would say they import Blender meshes back into Maya just for retopology, so that sounds like quite high praise if this works similarly.

Looking forward to trying it myself. :)

I don't know if retopo will ever be fun, but maybe at least it won't be miserable? Hahaha.

[–] Capricorn_Geriatric@lemmy.world 1 points 7 hours ago (1 children)
[–] jj4211@lemmy.world 1 points 3 hours ago

I do all my video editing in emacs

[–] possiblylinux127@lemmy.zip 22 points 14 hours ago (1 children)

Blender can do video editing but I wouldn't recommend using Blender unless you are already using other Blender features.

Kdenlive is a proper video editor and is actually designed for purely video editing. Just because you can do it with Blender doesn't mean you should.

[–] shneancy@lemmy.world 7 points 13 hours ago (1 children)

please don't edit videos in Blender, that sounds like masochism

it's not open source but i will always recommend Davinci Resolve, by far the best video editing sodtware i've used and it's free! (well 95% of it is, it's fully functional and outstanding without paying a cent but if you want some extra presets especially for the colour grading stage then you gotta pay. how i see it is that it's free software with a few built in ads for an effects package)

[–] possiblylinux127@lemmy.zip 4 points 12 hours ago

I think Kdenlive is about the same as Davinci Resolve at this point but I'm no where near a video editing expect so I could be wrong.

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[–] Lodespawn@aussie.zone 50 points 16 hours ago

Yeah fucking tank adobe you piece of shit

[–] simplejack@lemmy.world 59 points 17 hours ago (10 children)

My guess is that Canva and Figma are 90% of the reason why people are no longer confident in Adobe as a company.

[–] wreckedcarzz@lemmy.world 56 points 17 hours ago (3 children)

Figma-balls xD gottem

(I have no idea what these are plz explain)

[–] simplejack@lemmy.world 29 points 17 hours ago (4 children)

Figma is a vector drawing app that was originally for UX design (an Adobe XD competitor), but they just added a bunch of graphic design tools that compete with Adobe Illustrator.

Canva does a lot of raster and vector image editing that originally targeted people that were not design pros, but they’ve been adding a lot of features that allow people to make some professional quality stuff stuff with ease.

All in all, both companies are growing into the spaces Adobe dominated. If you were a UX designer who needed to occasionally use Illustrator for a more detailed illustration, maybe you no longer need that Adobe CS license.

[–] datavoid@lemmy.ml 5 points 12 hours ago

Canva also owns Affinity, which is a direct competitor to some of adobe's main offering.

This had better not leave to further enshitification of the PDF format, I will snap if signing government forms gets any worse.

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[–] KneeTitts@lemmy.world 9 points 15 hours ago (2 children)

Canva and Figma are 90% of the reason

How long before Adobe buys them... they did it macromedia and all their other competitors. Anti-trust laws, if they were working, would have shut down Abobe decades ago.

[–] 9point6@lemmy.world 9 points 15 hours ago (1 children)

They tried to buy Figma and failed due to anti monopoly legislation

[–] Prox@lemmy.world 5 points 11 hours ago (1 children)

Holy shit I can't believe that kind of consumer protection still exists in the US

[–] 9point6@lemmy.world 5 points 6 hours ago

IIRC it was the British regulator that blocked it. The EU and eventually US ones issued similar statements following the UK block and then the deal was abandoned

[–] simplejack@lemmy.world 3 points 13 hours ago

They tried to buy Figma, but getting past the regulators was too hard. It was clearly a play to monopolize UX design just like the did with graphic design.

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[–] SharkAttak@kbin.melroy.org 15 points 16 hours ago (2 children)

Why did Adobe start tanking after the start of the year?

[–] AtariDump@lemmy.world 28 points 16 hours ago (1 children)

Proposed 39% tariff on each adobe plugin that’s imported.

[–] SharkAttak@kbin.melroy.org 7 points 14 hours ago

Ahahah oh my god, they're lucky they're industry standard...

[–] 9point6@lemmy.world 8 points 15 hours ago (1 children)
[–] jj4211@lemmy.world 3 points 2 hours ago

They are down significantly harder than the S&P 500, despite logically being in a market that shouldn't be as vulnerable to things like tariffs.

[–] InternetCitizen2@lemmy.world 23 points 18 hours ago

Still too high!

[–] Justdaveisfine@midwest.social 12 points 17 hours ago (2 children)

Am I missing something? What does Blender have that overlaps with an Adobe product?

[–] possiblylinux127@lemmy.zip 10 points 16 hours ago

I think it did back when Adobe was actually relevant in animation

Now days all the big studios have there own custom stuff and the community uses Blender

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