Sure, why not?
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.
Rules • Full Version
1. Posts must be related to the discussion of digital piracy
2. Don't request invites, trade, sell, or self-promote
3. Don't request or link to specific pirated titles, including DMs
4. Don't submit low-quality posts, be entitled, or harass others
Loot, Pillage, & Plunder
We heartily recommend visiting the free port of freemediaheckyeah (aka FMHY) while you sail the high seas, for all the freshest links the ocean has to offer.
📜 c/Piracy Wiki (Community Edition):
🏴☠️ Other communities
FUCK ADOBE!
Torrenting/P2P:
- !seedboxes@lemmy.dbzer0.com
- !trackers@lemmy.dbzer0.com
- !qbittorrent@lemmy.dbzer0.com
- !libretorrent@lemmy.dbzer0.com
- !soulseek@lemmy.dbzer0.com
Gaming:
- !steamdeckpirates@lemmy.dbzer0.com
- !newyuzupiracy@lemmy.dbzer0.com
- !switchpirates@lemmy.dbzer0.com
- !3dspiracy@lemmy.dbzer0.com
- !retropirates@lemmy.dbzer0.com
💰 Please help cover server costs.
![]() |
![]() |
|---|---|
| Ko-fi | Liberapay |
Is it ethical to pirate a game
Yes.
Buying in to the corporate notion that piracy is ethically wrong is ignoring the full scope of the issue. Would it be wrong for a slave to sneak a peek at the luxurious entertainment at the masters party? Would it be wrong to read a book in a library? No. In both scenarios, the company has already been paid, and the only change is in your own memory. Absolutely nothing has changed other than their perception that you might have submitted to their scheme of exploiting you for money if you hadn’t pirated their art.
But that is not really the case. Most people pirate things that they have either already purchased for another platform before, or that are beyond their ability to afford. That is not losing a customer, that is widening an audience base into populations that wouldn’t have consumed it otherwise.
Of course, it’s fair to say you should exercise some judgment. If there is a small creator who made something you like, maybe you should pick it up during a steam sale to give the creator some encouragement. But, overall, that does not represent the majority of the industry. Most cases are fat cats exploiting employees and consumers to pay exorbitant prices for a program that they don’t get to actually own. That is not selling anything, that is gatekeeping artistic creation on a level that most other art forms completely reject.
If these companies were actually interested in selling something, they could easily give us disks with real ownership, additional art and promotional items, and other physical goods that allow people to more fully engage with the product. They could focus on preservation of the experience, creating media that would last a lifetime. But they don’t—they’d rather create false moral equivalencies to guilt you into spending money on the same experience multiple times at no cost to themselves.
Don’t submit. Don’t feel guilty for experiencing art. Don’t let them tell you that you owe them money for something that doesn’t really exist. You purchased the hardware, they can’t tell you you’re a bad person because you magnetized your disk into their proprietary pattern. If they want to sell you something, it should be able to be held in your hand, just like a book, painting, or blu-ray. It should be something that represents an energy expenditure on their end like a live performance.
Pirating a game uses the electricity of the seeder and the leecher, but none from the company. It uses the disk space of the seeder and the leecher, but not the company. It runs on the hardware purchased by the seeder and the leecher, but not the company.
So, when you really take a close look at it, you’ve stolen nothing at all. The only change created is the magnetic pattern on a drive you own and the biochemical pattern of your own memory. Furthermore, the insane prices they are charging for an infinitely reproducible product that you don’t even own are creating the conditions that promote piracy in the first place. That isn’t the players fault. If they want to get rid of piracy, all they have to do is charge a fair price for what you receive, or actually provide a real product that is worth that level of cost.
Never surrender to their manipulation of your emotions and self esteem to convince you that you are a bad person for pirating. They set the rules of this world, we’re just living in it.
yes, and there are also games that would be unethical to ever pay for
Just pirate it. International law is gone. Civilians are being murdered in eastern Europe, Africa and the middle east.
Videogame purchasing ethics are a small grain of sand on a vast beach drenched in blood.
Just train your AI models with it, then everything is fine.
Ideas have no fences, intelectual propriety is bullshit that keeps poor people away from culture
i wish there was a option to donate money to the devs directly.
It is ethical to pirate a game, or all of them. Full stop.
Who cares? There's no categorical imperative, only class war
Ultimately, I think that art should be accessible to everyone. Piracy is always ethical when it comes to the question of being able to afford something or not.
Otherwise, the way I view the question of ethics for me personally
- What do the workers get if I buy it?
- Does the studio deserve supporting?
- Is the product actually worth buying?
Example: The Sims, developed by Electronic Arts.
EA was voted worst company gods know how many years now. They are part of the forefront when it comes to hiring workers for a project, and then firing as many as possible. The video game industry is a hellhole to work in, and job security isn't a thing at all. If I buy a game from them, I get a license to run it, I have to put up with their DRM, and all the developers, artists, and workers that actually matter have already long since been paid for their work. That's to say, buying it would be unethical because it further feeds the unethical practises of the company, and the money just go to the board anyway.
And that's without Trump and the Saudis entering the picture.
Example: Paralives, developed by Alex Massé and team Paralives Studio. This is a small indie company with a dozen or so developers and artists. They've been crowd-funding the development for years. At this point, if you buy a license to run it you get an early-access incomplete version of the game, missing features, and loads of bugs. I generally do not buy into early access. That said, buying a license to Paralives supports a small indie studio create their passion project. They don't have the same abysmal anti-worker practises as Electronic Arts, and I like their project. At this point they're so successful that me buying the game or not just adds to a stack of money, but they don't have nearly the funds of EA, and I think they're managing them better.
Ethical to buy? I don't know. I'd say it's less ethical to pirate.
I did this when I first heard of Factorio.
I played about 8 hours and bought straight away. It was still in pre-release.
Bought Space Age on day 1.
Idk if this helps, but here's my general ethical approach:
If it's a small indie developer/studio. I always pay for the game, or at least, if I pirate the game, I buy the rough equivalent of their merchant or make a donation if that's an option.
If it's a large studio/corpo game, I pirate it and don't shed a single tear. Same is true for all my music and visual media.
I support people and small groups that need the help and are creating great products and art. I think it is actually unethical to support giant corporations monetarily, so I do my best to minimize the amount of money they get from me, which for many years now has been pretty close to zero.
No, buying a license is never ethical.
Maybe slightly off-topic, I just want to remind that Denuvo used pirated (personal licence) VMProtect in their commercial product.
crime is only okay when the rich and powerful do it
Is the development team still intact or were most of them laid off after the game’s success?
Hmm, well I’d say no. Like what if the ip or production company is garbage? Definitely wrong to give them money.
If it’s unethical to pirate, you can assuage your guilt by buying the thing after the fact, or deciding you were never gonna buy it anyway. If you don’t think it’s unethical to pirate, then it’s not an issue.
As to what I believe… if buying isn’t owning, pirating isn’t stealing.
Yes of course it's ethical
If the game doesn't a demo or a refund period, then I don't see a problem with it.
Never tried myself, but steam has a pretty good return policy, right?
I miss shareware demos
The good days where the rest of the game was the same quality as the demo.
There have been several games I ONLY bought because I pirated it first to play and then purchased. Some games don't have demos available,
Ethics is kind of a personal viewpoint, there's no "agreed upon table of ethics". So of course be aware you are just getting opinions here.
Now my opinion, I do fall into the "if it's worth the money pay for it", if it's not, don't, and the Pirate now decide later is IMO a totally valid way to do that, and quite a few independent developers, etc... flat out encourage that method. Of course that doesn't mean they all do. But to me my personal ethics say it's more ethical... paying for a bad game, at the cost of not paying for a good game, is a travesty. My ethics say the best games should be the ones purchased... not the ones that had the best marketing and tricked the most people.
I've bought plenty of games that I've pirated. I'm just not willing to pay more than a dollar or two unless it's DRM free.
It's very difficult to imagine a situation in which pirating would be unethical.
Killing sailors and sinking the ship is quite unethical by the norms of my culture. But I suppose you're talking about unsanctioned copying. Yes, copying is always ethical.
I spent a good 8000 hours playing Fallout 4 before I bought it. Might have been the 5th Anniversary sale?
Also, it’s one of the few games I’ve ever actually paid for.
What made you decide to pay for that one?
An incredible Steam summer sale for the GOTY edition with all the DLCs. When fallout 4 first came out, it was pretty buggy, so regular updates for both the main game and all the DLC‘s was pretty crucial in the early years. I got sick of having to deal without them.
~~I guess it's my turn: "If buying isn't owning..."~~
NM, missed it by an hour. 😏
I'd say ethics aside, it's inherently dangerous to pirate executable files... so there's an argument to just not do it to avoid viruses.
I personally would never pirate an executable file for that reason alone. A lot of games have demos these days thankfully, so that's a way to get a taste and see if it's worth buying. And in my experience, I got bored of several demos and saved money! And some I realized I would probably really enjoy it.
Ethically though? I mean, if they offer a demo and they're an indie studio, I think it's much more ethical to try the demo.
Lmao, why are you getting downvoted, this is 100% true
I did that with WinRAR, decided I didn't need it after all
Is it ethical to order a meal, try it, and then refuse to pay for it if you don't like it, but pay full price through the normal process if you do like it and choose to consume the whole thing? (EDIT: Just to be clear, the preceding is absolutely ethical.)
What you are doing is roughly as ethical as that, even if (your local / the locally enforceable) laws make it a much more severely punished crime.
Piracy does not consume the original product like your food comparison.
Analogy is flawed.
The meal uses food that is gone after being eaten and thus can't be resold.
A digital copy doesnt change the ability of a vendor to sell copies.
A better analogy to what OP has suggested is where a cart/restaurant offers a single bite "taster" for free to try to lure you to buy.
EDIT
"Food that is gone after being cooked" should be "Food that can't be resold after being cooked even if not eaten"
Point being a costly physical thing has been used up. Unlike a digital copy.
Capitalism isn't ethical so it's okay, just send some love to the creators
You do not order the food. You just eat cloned food.



